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AUTHOR, NARRATIVE AND GAME DESIGNER

ERIC VINCENT

Hi, welcome to my portfolio! I am a Narrative and Game designer, as well as a published novel author. My passion is to build worlds. My work is to make them into memorable games. My ambition is to deliver the best immersive experiences.

 

Based in Lyon, France, I specialize in Immersive Sims - from GDD to playable VR prototype, built in Unreal Engine 5.

MY PORTFOLIO

01

Solo 
Developer
(UE 5.7)

SOLO DEVELOPER (Narrative, Level and Game design)

During my academic program at the Gaming Campus, based in Lyon, I had the opportunity to design and create, from the GDD to the prototype, 2083 VR, a video game based on my published novel.

Set in post-apocalyptic France in 2083, the Player enters the most dangerous region of Europe to find the last hope for a peaceful world.

02

Author

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And you, what would you do if it was the end of the world?

 

Set in post-apocalyptic France in 2083, five walkers from all of Europe decide to enter the Perimeter, a zone sealed off from the world since 2074. Their hope is the same as all those who enter: to be the first one to find the Singularity, a solution to the energy crisis the world is facing and that would bring peace to this war-torn new era.

03

Narrative
Designer

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NARRATIVE DESIGNER - A STALKER 2 exercise

During the program "Narrative Design for Video Games" delivered by Pulse College, I learned how to craft branching narratives, setting descriptions, flavor texts, scenic designs, character bios and much more. These skills directly contributed to getting my novel published.

Here are the documents I delivered to be granted the certification.

DIPLOMAS

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